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    <title>Coder Radio - Episodes Tagged with “Zsh”</title>
    <link>https://coder.show/tags/zsh</link>
    <pubDate>Wed, 11 May 2022 08:30:00 -0400</pubDate>
    <description>A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.
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    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A weekly talk show</itunes:subtitle>
    <itunes:author>The Mad Botter</itunes:author>
    <itunes:summary>A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.
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  <title>465: Mike's Magic Mom</title>
  <link>https://coder.show/465</link>
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  <pubDate>Wed, 11 May 2022 08:30:00 -0400</pubDate>
  <author>The Mad Botter</author>
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  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>After solving a moral dilemma in our particular kind of way, Mike dishes on some ambitious plans that might kick off a new era of development for him.</itunes:subtitle>
  <itunes:duration>59:47</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
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  <description>After solving a moral dilemma in our particular kind of way, Mike dishes on some ambitious plans that might kick off a new era of development for him. 
</description>
  <itunes:keywords>Market Crash, retirement, Moral Dilemma, Open Core, legality of free software, selling GPL software, software modules, LEGO Star Wars Game Skywalker, JarJar, Podcasting 2.0,  Podcast Namespace, RSS 2.0, Python, .Net Python, Excel, pythonnet, Python.NET, zsh</itunes:keywords>
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    <![CDATA[<p>After solving a moral dilemma in our particular kind of way, Mike dishes on some ambitious plans that might kick off a new era of development for him.</p><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://tailscale.com/coder">Tailscale</a>: <a rel="nofollow" href="https://tailscale.com/coder">Tailscale is the easiest way to create a peer-to-peer network with the power of Wireguard. </a></li><li><a rel="nofollow" href="https://linode.com/coder">Linode</a>: <a rel="nofollow" href="https://linode.com/coder">Receive a $100 60-day credit towards your new account. </a> Promo Code: linode.com/coder</li></ul><p>Links:</p><ul><li><a title="Episode 5: End of the Petrodollar - Weirdly, not alarmist" rel="nofollow" href="https://bitcoindadpod.fireside.fm/5">Episode 5: End of the Petrodollar - Weirdly, not alarmist</a></li><li><a title="Episode 14: Can&#39;t spell stagflation without oil and gas" rel="nofollow" href="https://bitcoindadpod.fireside.fm/14">Episode 14: Can't spell stagflation without oil and gas</a></li><li><a title="Leaf Node Monitoring - Leaf Node" rel="nofollow" href="https://www.leafnode.nl/">Leaf Node Monitoring - Leaf Node</a> &mdash; Open Source (GPLv3) Network Monitoring for Windows, Linux &amp; Android. Written in C++ &amp; Qt 5. Perfect to run on your desktop and monitor your servers. Simple setup, auto-detects running services, runs checks concurrently, open port scanning and alerting. Hosts with failed checks automatically rise to the top, everything that’s okay stays nice and green.</li><li><a title="Selling my own GPL software part 3, prior art (existing GPL software for sale)" rel="nofollow" href="https://raymii.org/s/blog/Existing_GPL_software_for_sale.html">Selling my own GPL software part 3, prior art (existing GPL software for sale)</a></li><li><a title="Python.NET" rel="nofollow" href="https://pythonnet.github.io/">Python.NET</a> &mdash; Python.NET provides a powerful application scripting tool for .NET developers. Using this package you can script .NET applications or build entire applications in Python, using .NET services and components written in any language that targets the CLR (C#, VB.NET, F#, C++/CLI).</li><li><a title="Alice" rel="nofollow" href="https://alice.dev/">Alice</a> &mdash; The AI Bot Designed to make your business more efficient.</li><li><a title="Joshua Lee / Jb Challenges · GitLab" rel="nofollow" href="https://gitlab.com/10leej/jb-challenges">Joshua Lee / Jb Challenges · GitLab</a> &mdash; This repository is setup for the Jupiter Broadcasting Community, by a community member. These challenges are for the Jupiter Broadcasting community and entirely community driven. It's easy make a challenge, and offer a reward in Bitcoin Satoshi's with a match going to Jupiter Broadcasting.</li><li><a title="An Introduction to Podcasting 2.0" rel="nofollow" href="https://medium.com/@everywheretrip/an-introduction-to-podcasting-2-0-3c4f61ea17f4">An Introduction to Podcasting 2.0</a> &mdash; The Podcast Namespace is a collection of extensions to the RSS 2.0 specification which support additional features for podcasting.

The RSS 2.0 spec was last updated in 2009 and there had been little to no activity to update RSS since then.</li><li><a title="Podcastindex-org/podcast-namespace" rel="nofollow" href="https://github.com/Podcastindex-org/podcast-namespace">Podcastindex-org/podcast-namespace</a> &mdash; A wholistic rss namespace for podcasting that is meant to synthesize the fragmented world of podcast namespaces. The broad goal is to create a single, compact, efficient namespace that is easily extensible, community controlled/authored and addresses the needs of the independent podcast industry now and in the future. Our hope is that this namespace will become the framework that the independent podcast community needs to deliver new functionality to apps and aggregators.</li></ul>]]>
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  <itunes:summary>
    <![CDATA[<p>After solving a moral dilemma in our particular kind of way, Mike dishes on some ambitious plans that might kick off a new era of development for him.</p><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://tailscale.com/coder">Tailscale</a>: <a rel="nofollow" href="https://tailscale.com/coder">Tailscale is the easiest way to create a peer-to-peer network with the power of Wireguard. </a></li><li><a rel="nofollow" href="https://linode.com/coder">Linode</a>: <a rel="nofollow" href="https://linode.com/coder">Receive a $100 60-day credit towards your new account. </a> Promo Code: linode.com/coder</li></ul><p>Links:</p><ul><li><a title="Episode 5: End of the Petrodollar - Weirdly, not alarmist" rel="nofollow" href="https://bitcoindadpod.fireside.fm/5">Episode 5: End of the Petrodollar - Weirdly, not alarmist</a></li><li><a title="Episode 14: Can&#39;t spell stagflation without oil and gas" rel="nofollow" href="https://bitcoindadpod.fireside.fm/14">Episode 14: Can't spell stagflation without oil and gas</a></li><li><a title="Leaf Node Monitoring - Leaf Node" rel="nofollow" href="https://www.leafnode.nl/">Leaf Node Monitoring - Leaf Node</a> &mdash; Open Source (GPLv3) Network Monitoring for Windows, Linux &amp; Android. Written in C++ &amp; Qt 5. Perfect to run on your desktop and monitor your servers. Simple setup, auto-detects running services, runs checks concurrently, open port scanning and alerting. Hosts with failed checks automatically rise to the top, everything that’s okay stays nice and green.</li><li><a title="Selling my own GPL software part 3, prior art (existing GPL software for sale)" rel="nofollow" href="https://raymii.org/s/blog/Existing_GPL_software_for_sale.html">Selling my own GPL software part 3, prior art (existing GPL software for sale)</a></li><li><a title="Python.NET" rel="nofollow" href="https://pythonnet.github.io/">Python.NET</a> &mdash; Python.NET provides a powerful application scripting tool for .NET developers. Using this package you can script .NET applications or build entire applications in Python, using .NET services and components written in any language that targets the CLR (C#, VB.NET, F#, C++/CLI).</li><li><a title="Alice" rel="nofollow" href="https://alice.dev/">Alice</a> &mdash; The AI Bot Designed to make your business more efficient.</li><li><a title="Joshua Lee / Jb Challenges · GitLab" rel="nofollow" href="https://gitlab.com/10leej/jb-challenges">Joshua Lee / Jb Challenges · GitLab</a> &mdash; This repository is setup for the Jupiter Broadcasting Community, by a community member. These challenges are for the Jupiter Broadcasting community and entirely community driven. It's easy make a challenge, and offer a reward in Bitcoin Satoshi's with a match going to Jupiter Broadcasting.</li><li><a title="An Introduction to Podcasting 2.0" rel="nofollow" href="https://medium.com/@everywheretrip/an-introduction-to-podcasting-2-0-3c4f61ea17f4">An Introduction to Podcasting 2.0</a> &mdash; The Podcast Namespace is a collection of extensions to the RSS 2.0 specification which support additional features for podcasting.

The RSS 2.0 spec was last updated in 2009 and there had been little to no activity to update RSS since then.</li><li><a title="Podcastindex-org/podcast-namespace" rel="nofollow" href="https://github.com/Podcastindex-org/podcast-namespace">Podcastindex-org/podcast-namespace</a> &mdash; A wholistic rss namespace for podcasting that is meant to synthesize the fragmented world of podcast namespaces. The broad goal is to create a single, compact, efficient namespace that is easily extensible, community controlled/authored and addresses the needs of the independent podcast industry now and in the future. Our hope is that this namespace will become the framework that the independent podcast community needs to deliver new functionality to apps and aggregators.</li></ul>]]>
  </itunes:summary>
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<item>
  <title>361: ZEEEE Shell!</title>
  <link>https://coder.show/361</link>
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  <pubDate>Mon, 10 Jun 2019 21:30:00 -0400</pubDate>
  <author>The Mad Botter</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/d1870ae2-c91a-435a-8524-caaa6d854479.mp3" length="25592499" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>Apple is shaking up the foundations of UI development with SwiftUI and raising developer eyebrows with a new default shell on MacOS. </itunes:subtitle>
  <itunes:duration>35:32</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/b/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/cover.jpg?v=7"/>
  <description>Apple is shaking up the foundations of UI development with SwiftUI and raising developer eyebrows with a new default shell on MacOS. 
Plus feedback with a FOSS dilemma and an update on our 7 languages challenge. 
</description>
  <itunes:keywords>apple, wwdc, macpro, macbook pro, ios, apple watch, swift, swiftui, react, reactive programming, frp, bash, posix, zsh, fish, shell, bourne shell, macos, gpl, foss, open source, kotlin, 7 languages, software licenses, developer podcast, Coder Radio</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Apple is shaking up the foundations of UI development with SwiftUI and raising developer eyebrows with a new default shell on MacOS. </p>

<p>Plus feedback with a FOSS dilemma and an update on our 7 languages challenge.</p><p>Links:</p><ul><li><a title="Feedback: Lance’s FOSS Quandary" rel="nofollow" href="https://pastebin.com/C5AYBD0i">Feedback: Lance’s FOSS Quandary</a> &mdash; I was working on an open source project for school that we (4 members) submitted. Myself and another did 98% of the work the others contributed to the documentation (outside of the codebase). Class is over now for many months and nobody has touched the code but one other member and I wish to keep it going.</li><li><a title="Feedback: Developer, have money for a new Mac Pro? Buy these instead." rel="nofollow" href="https://www.reddit.com/r/CoderRadio/comments/bxxq8f/developers_have_money_for_a_new_mac_pro_buy_these/">Feedback: Developer, have money for a new Mac Pro? Buy these instead.</a> &mdash; The recently unveiled Mac Pro is no doubt a gorgeous machine, engineered for a very particular group of people. While it will likely be a great machine for those who live and breathe within Finalcut and work with ProRes files, it’s overkill for a good developer machine.</li><li><a title="Apple makes fancy zsh default in forthcoming macOS &#39;Catalina&#39;" rel="nofollow" href="https://www.theregister.co.uk/2019/06/04/apple_zsh_macos_catalina_default/">Apple makes fancy zsh default in forthcoming macOS 'Catalina'</a> &mdash; "zsh is highly compatible with the Bourne shell (sh) and mostly compatible with bash, with some differences," Apple explained in a support document posted on Monday in conjunction with the announcement of macOS Catalina, which ships this fall.

</li><li><a title="Oh My Zsh - a delightful &amp; open source framework for Z-Shell" rel="nofollow" href="https://ohmyz.sh/">Oh My Zsh - a delightful &amp; open source framework for Z-Shell</a> &mdash; Oh My Zsh is a delightful, open source, community-driven framework for managing your Zsh configuration. It comes bundled with thousands of helpful functions, helpers, plugins, themes, and a few things that make you shout... “Oh My ZSH!”</li><li><a title="Zsh · macOS Setup Guide" rel="nofollow" href="https://sourabhbajaj.com/mac-setup/iTerm/zsh.html">Zsh · macOS Setup Guide</a></li><li><a title="zsh-apple-touchbar: Make your touchbar more powerful." rel="nofollow" href="https://github.com/zsh-users/zsh-apple-touchbar">zsh-apple-touchbar: Make your touchbar more powerful.</a></li><li><a title="Mike&#39;s Blog: Converting to SwiftUI Steps[0]" rel="nofollow" href="http://dominickm.com/converting-swiftui-steps0/">Mike's Blog: Converting to SwiftUI Steps[0]</a> &mdash; SwiftUI is the next paradigm in iOS and macOS user interface development. However, if you’re like me you already have Xcode projects that are using the now legacy storyboard technology. Luckily, it possible to update your existing projects to use SwiftUI and the process is very straightforward.</li><li><a title="Mike&#39;s Blog: Converting to SwiftUI Steps[1]" rel="nofollow" href="http://dominickm.com/converting-swiftui-steps1/">Mike's Blog: Converting to SwiftUI Steps[1]</a> &mdash; Continuing my journey into SwiftUI, I am taking a look at re-using existing UIViews and UIViewControllers in SwiftUI. The primary advantage here is not having to rewrite your existing code from scratch, however, it’s probably best to create any new views in SwiftUI directly rather than UIView.

</li><li><a title="SwiftUI for React Native Developers" rel="nofollow" href="https://medium.com/@rorogadget/swiftui-for-react-native-developers-2072a21c22fb">SwiftUI for React Native Developers</a> &mdash; Developers with React Native experience may notice some similarities to the philosophies Apple has imbued into their new UI framework. Utilizing structs as immutable value types for view modeling, a declarative syntax, and with their new async event library Combine, a reactive architecture.</li><li><a title="SwiftUI - Apple Developer" rel="nofollow" href="https://developer.apple.com/xcode/swiftui/">SwiftUI - Apple Developer</a> &mdash; SwiftUI is an innovative, exceptionally simple way to build user interfaces across all Apple platforms with the power of Swift.</li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Apple is shaking up the foundations of UI development with SwiftUI and raising developer eyebrows with a new default shell on MacOS. </p>

<p>Plus feedback with a FOSS dilemma and an update on our 7 languages challenge.</p><p>Links:</p><ul><li><a title="Feedback: Lance’s FOSS Quandary" rel="nofollow" href="https://pastebin.com/C5AYBD0i">Feedback: Lance’s FOSS Quandary</a> &mdash; I was working on an open source project for school that we (4 members) submitted. Myself and another did 98% of the work the others contributed to the documentation (outside of the codebase). Class is over now for many months and nobody has touched the code but one other member and I wish to keep it going.</li><li><a title="Feedback: Developer, have money for a new Mac Pro? Buy these instead." rel="nofollow" href="https://www.reddit.com/r/CoderRadio/comments/bxxq8f/developers_have_money_for_a_new_mac_pro_buy_these/">Feedback: Developer, have money for a new Mac Pro? Buy these instead.</a> &mdash; The recently unveiled Mac Pro is no doubt a gorgeous machine, engineered for a very particular group of people. While it will likely be a great machine for those who live and breathe within Finalcut and work with ProRes files, it’s overkill for a good developer machine.</li><li><a title="Apple makes fancy zsh default in forthcoming macOS &#39;Catalina&#39;" rel="nofollow" href="https://www.theregister.co.uk/2019/06/04/apple_zsh_macos_catalina_default/">Apple makes fancy zsh default in forthcoming macOS 'Catalina'</a> &mdash; "zsh is highly compatible with the Bourne shell (sh) and mostly compatible with bash, with some differences," Apple explained in a support document posted on Monday in conjunction with the announcement of macOS Catalina, which ships this fall.

</li><li><a title="Oh My Zsh - a delightful &amp; open source framework for Z-Shell" rel="nofollow" href="https://ohmyz.sh/">Oh My Zsh - a delightful &amp; open source framework for Z-Shell</a> &mdash; Oh My Zsh is a delightful, open source, community-driven framework for managing your Zsh configuration. It comes bundled with thousands of helpful functions, helpers, plugins, themes, and a few things that make you shout... “Oh My ZSH!”</li><li><a title="Zsh · macOS Setup Guide" rel="nofollow" href="https://sourabhbajaj.com/mac-setup/iTerm/zsh.html">Zsh · macOS Setup Guide</a></li><li><a title="zsh-apple-touchbar: Make your touchbar more powerful." rel="nofollow" href="https://github.com/zsh-users/zsh-apple-touchbar">zsh-apple-touchbar: Make your touchbar more powerful.</a></li><li><a title="Mike&#39;s Blog: Converting to SwiftUI Steps[0]" rel="nofollow" href="http://dominickm.com/converting-swiftui-steps0/">Mike's Blog: Converting to SwiftUI Steps[0]</a> &mdash; SwiftUI is the next paradigm in iOS and macOS user interface development. However, if you’re like me you already have Xcode projects that are using the now legacy storyboard technology. Luckily, it possible to update your existing projects to use SwiftUI and the process is very straightforward.</li><li><a title="Mike&#39;s Blog: Converting to SwiftUI Steps[1]" rel="nofollow" href="http://dominickm.com/converting-swiftui-steps1/">Mike's Blog: Converting to SwiftUI Steps[1]</a> &mdash; Continuing my journey into SwiftUI, I am taking a look at re-using existing UIViews and UIViewControllers in SwiftUI. The primary advantage here is not having to rewrite your existing code from scratch, however, it’s probably best to create any new views in SwiftUI directly rather than UIView.

</li><li><a title="SwiftUI for React Native Developers" rel="nofollow" href="https://medium.com/@rorogadget/swiftui-for-react-native-developers-2072a21c22fb">SwiftUI for React Native Developers</a> &mdash; Developers with React Native experience may notice some similarities to the philosophies Apple has imbued into their new UI framework. Utilizing structs as immutable value types for view modeling, a declarative syntax, and with their new async event library Combine, a reactive architecture.</li><li><a title="SwiftUI - Apple Developer" rel="nofollow" href="https://developer.apple.com/xcode/swiftui/">SwiftUI - Apple Developer</a> &mdash; SwiftUI is an innovative, exceptionally simple way to build user interfaces across all Apple platforms with the power of Swift.</li></ul>]]>
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