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    <fireside:genDate>Sun, 05 Apr 2026 12:51:11 -0500</fireside:genDate>
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    <title>Coder Radio - Episodes Tagged with “Software Patents”</title>
    <link>https://coder.show/tags/software%20patents</link>
    <pubDate>Tue, 26 Feb 2019 11:30:00 -0500</pubDate>
    <description>A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.
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    <itunes:subtitle>A weekly talk show</itunes:subtitle>
    <itunes:author>The Mad Botter</itunes:author>
    <itunes:summary>A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.
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  <title>346: Serverless Squabbles</title>
  <link>https://coder.show/346</link>
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  <pubDate>Tue, 26 Feb 2019 11:30:00 -0500</pubDate>
  <author>The Mad Botter</author>
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  <itunes:subtitle>The three of us debate when to go full serverless, and if ditching servers is worth the cost.</itunes:subtitle>
  <itunes:duration>45:21</itunes:duration>
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  <description>The three of us debate when to go full serverless, and if ditching servers is worth the cost. 
Plus the battle against the Cult of Swift gains new allies. 
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    <![CDATA[<p>The three of us debate when to go full serverless, and if ditching servers is worth the cost. </p>

<p>Plus the battle against the Cult of Swift gains new allies.</p><p>Links:</p><ul><li><a title="Marco Arment on Twitter" rel="nofollow" href="https://twitter.com/marcoarment/status/1099406116516253696">Marco Arment on Twitter</a> &mdash; Add up all of the time you’ve spent learning Swift from scratch, accommodating its strictness, fighting its buggy tools, migrating your code through language changes, and re-learning APIs and conventions as they’ve changed over the last 5 years.

I’ve spent zero time doing that.</li><li><a title="A Swift Takes Flight on Windows" rel="nofollow" href="https://forums.swift.org/t/a-swift-takes-flight/20845">A Swift Takes Flight on Windows</a> &mdash; I have finally managed to get the compiler, the support libraries, the runtime, standard library, libdispatch, and now, Foundation to build and run on Windows! </li><li><a title="Apple Plans to Close Stores in Eastern District of Texas in Fight Against Patent Trolls" rel="nofollow" href="https://www.macrumors.com/2019/02/22/apple-closing-stores-in-eastern-district-texas/">Apple Plans to Close Stores in Eastern District of Texas in Fight Against Patent Trolls</a> &mdash; To continue to serve the region, Apple plans to open a new store at the Galleria Dallas shopping mall in Dallas, just outside the Eastern District of Texas border.</li><li><a title="Linux Academy - Full Stack Ruby on Rails Developer (Remote)" rel="nofollow" href="https://jobs.lever.co/linuxacademy/b1b75b6a-a54c-4854-809f-f36ed4f08f28">Linux Academy - Full Stack Ruby on Rails Developer (Remote)</a> &mdash; Your primary focus will be development of all server-side logic, definition and maintenance of the central database, and ensuring high performance and responsiveness to requests from the front-end. </li><li><a title="What is Serverless?" rel="nofollow" href="https://serverless-stack.com/chapters/what-is-serverless.html">What is Serverless?</a> &mdash; Serverless computing (or serverless for short), is an execution model where the cloud provider (AWS, Azure, or Google Cloud) is responsible for executing a piece of code by dynamically allocating the resources. </li><li><a title="Serverless Architectures - Martin Fowler" rel="nofollow" href="https://martinfowler.com/articles/serverless.html">Serverless Architectures - Martin Fowler</a> &mdash; Serverless architectures are application designs that incorporate third-party “Backend as a Service” (BaaS) services, and/or that include custom code run in managed, ephemeral containers on a “Functions as a Service” (FaaS) platform.</li><li><a title="Serverless Architectures at AWS" rel="nofollow" href="https://aws.amazon.com/lambda/serverless-architectures-learn-more/">Serverless Architectures at AWS</a> &mdash; A serverless architecture is a way to build and run applications and services without having to manage infrastructure.</li></ul>]]>
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  <itunes:summary>
    <![CDATA[<p>The three of us debate when to go full serverless, and if ditching servers is worth the cost. </p>

<p>Plus the battle against the Cult of Swift gains new allies.</p><p>Links:</p><ul><li><a title="Marco Arment on Twitter" rel="nofollow" href="https://twitter.com/marcoarment/status/1099406116516253696">Marco Arment on Twitter</a> &mdash; Add up all of the time you’ve spent learning Swift from scratch, accommodating its strictness, fighting its buggy tools, migrating your code through language changes, and re-learning APIs and conventions as they’ve changed over the last 5 years.

I’ve spent zero time doing that.</li><li><a title="A Swift Takes Flight on Windows" rel="nofollow" href="https://forums.swift.org/t/a-swift-takes-flight/20845">A Swift Takes Flight on Windows</a> &mdash; I have finally managed to get the compiler, the support libraries, the runtime, standard library, libdispatch, and now, Foundation to build and run on Windows! </li><li><a title="Apple Plans to Close Stores in Eastern District of Texas in Fight Against Patent Trolls" rel="nofollow" href="https://www.macrumors.com/2019/02/22/apple-closing-stores-in-eastern-district-texas/">Apple Plans to Close Stores in Eastern District of Texas in Fight Against Patent Trolls</a> &mdash; To continue to serve the region, Apple plans to open a new store at the Galleria Dallas shopping mall in Dallas, just outside the Eastern District of Texas border.</li><li><a title="Linux Academy - Full Stack Ruby on Rails Developer (Remote)" rel="nofollow" href="https://jobs.lever.co/linuxacademy/b1b75b6a-a54c-4854-809f-f36ed4f08f28">Linux Academy - Full Stack Ruby on Rails Developer (Remote)</a> &mdash; Your primary focus will be development of all server-side logic, definition and maintenance of the central database, and ensuring high performance and responsiveness to requests from the front-end. </li><li><a title="What is Serverless?" rel="nofollow" href="https://serverless-stack.com/chapters/what-is-serverless.html">What is Serverless?</a> &mdash; Serverless computing (or serverless for short), is an execution model where the cloud provider (AWS, Azure, or Google Cloud) is responsible for executing a piece of code by dynamically allocating the resources. </li><li><a title="Serverless Architectures - Martin Fowler" rel="nofollow" href="https://martinfowler.com/articles/serverless.html">Serverless Architectures - Martin Fowler</a> &mdash; Serverless architectures are application designs that incorporate third-party “Backend as a Service” (BaaS) services, and/or that include custom code run in managed, ephemeral containers on a “Functions as a Service” (FaaS) platform.</li><li><a title="Serverless Architectures at AWS" rel="nofollow" href="https://aws.amazon.com/lambda/serverless-architectures-learn-more/">Serverless Architectures at AWS</a> &mdash; A serverless architecture is a way to build and run applications and services without having to manage infrastructure.</li></ul>]]>
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  <title>342: Webs Assemble!</title>
  <link>https://coder.show/342</link>
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  <pubDate>Tue, 29 Jan 2019 02:30:00 -0500</pubDate>
  <author>The Mad Botter</author>
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  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>Apple wades into controversy after filing some Swift-related patents and we explore WebAssembly and its implications for the open web.</itunes:subtitle>
  <itunes:duration>42:30</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
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  <description>Apple wades into controversy after filing some Swift-related patents and we explore WebAssembly and its implications for the open web.
Plus the latest on Mike's road to Rust, some great feedback, and more! 
</description>
  <itunes:keywords>Rust, Jenkins, CI, CD, Unity, LLVM, Games, Swift, Software Patents, Apple, Google, Oracle, Licenses, Apache 2, Optionals, Optional Chaining, Lawsuit, Software Packaging, Javascript, Typescript, Node, Electron, Reason, Ocaml, clojurescript, transpilers, compilers, WebAssembly, WASM, V8, Web Standards, Open Web, Chrome, Firefox, Edge, C++, FFI, Ruby, Rails, Developer podcast, Coder Radio</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Apple wades into controversy after filing some Swift-related patents and we explore WebAssembly and its implications for the open web.</p>

<p>Plus the latest on Mike&#39;s road to Rust, some great feedback, and more!</p><p>Links:</p><ul><li><a title="Choose Linux" rel="nofollow" href="https://chooselinux.show/1">Choose Linux</a> &mdash; The show that captures the excitement of discovering Linux.</li><li><a title="Reddit Feedback for Episode 341" rel="nofollow" href="https://www.reddit.com/r/CoderRadio/comments/ajdnc5/too_late_for_jenkins_coder_radio_341/">Reddit Feedback for Episode 341</a></li><li><a title="Vapor (Server-side Swift)" rel="nofollow" href="https://vapor.codes/">Vapor (Server-side Swift)</a></li><li><a title="Apple: Trust us, we&#39;ve patented parts of Swift, and thus chunks of other programming languages, for your own good" rel="nofollow" href="https://www.theregister.co.uk/2019/01/26/apples_swift_patents/">Apple: Trust us, we've patented parts of Swift, and thus chunks of other programming languages, for your own good</a> &mdash; In the past day or so, developers working with the language have highlighted on Swift discussion forum Cupertino's intellectual property land-grab, expressing concern that the patents – which are assigned to Apple rather than the Swift project – may expose those writing Swift applications to future legal jeopardy.</li><li><a title="Swift Forums: Apple is indeed patenting Swift features" rel="nofollow" href="https://forums.swift.org/t/apple-is-indeed-patenting-swift-features/19779">Swift Forums: Apple is indeed patenting Swift features</a></li><li><a title="Programming system and language for application development" rel="nofollow" href="https://patents.google.com/patent/US9952841B2/en?oq=9%2c952%2c841">Programming system and language for application development</a></li><li><a title="DHH on Twitter (1)" rel="nofollow" href="https://twitter.com/dhh/status/1089297353566089216">DHH on Twitter (1)</a> &mdash; Treating the web as a “compile target” washes away much of what‘s so special about it. Reducing the web to just another closed platform, like Windows or iOS, is to be blind to its truly unique shape and promise. Let’s cherish what made the web special, not pave it over.</li><li><a title="DHH on Twitter (2)" rel="nofollow" href="https://twitter.com/dhh/status/1089305683164487682">DHH on Twitter (2)</a> &mdash;  Web Assembly is exciting in a lot of ways. This isn’t one of them. Hopefully we’ll keep HTML/CSS/JS readable, tinkerable, teachable for all the work that doesn’t need Web Assembly.</li><li><a title="WebAssembly FAQ" rel="nofollow" href="https://webassembly.org/docs/faq/">WebAssembly FAQ</a></li><li><a title="WebAssembly Use Cases" rel="nofollow" href="https://webassembly.org/docs/use-cases/">WebAssembly Use Cases</a></li><li><a title="WebAssembly support in Unity" rel="nofollow" href="https://blogs.unity3d.com/2018/08/15/webassembly-is-here/">WebAssembly support in Unity</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Apple wades into controversy after filing some Swift-related patents and we explore WebAssembly and its implications for the open web.</p>

<p>Plus the latest on Mike&#39;s road to Rust, some great feedback, and more!</p><p>Links:</p><ul><li><a title="Choose Linux" rel="nofollow" href="https://chooselinux.show/1">Choose Linux</a> &mdash; The show that captures the excitement of discovering Linux.</li><li><a title="Reddit Feedback for Episode 341" rel="nofollow" href="https://www.reddit.com/r/CoderRadio/comments/ajdnc5/too_late_for_jenkins_coder_radio_341/">Reddit Feedback for Episode 341</a></li><li><a title="Vapor (Server-side Swift)" rel="nofollow" href="https://vapor.codes/">Vapor (Server-side Swift)</a></li><li><a title="Apple: Trust us, we&#39;ve patented parts of Swift, and thus chunks of other programming languages, for your own good" rel="nofollow" href="https://www.theregister.co.uk/2019/01/26/apples_swift_patents/">Apple: Trust us, we've patented parts of Swift, and thus chunks of other programming languages, for your own good</a> &mdash; In the past day or so, developers working with the language have highlighted on Swift discussion forum Cupertino's intellectual property land-grab, expressing concern that the patents – which are assigned to Apple rather than the Swift project – may expose those writing Swift applications to future legal jeopardy.</li><li><a title="Swift Forums: Apple is indeed patenting Swift features" rel="nofollow" href="https://forums.swift.org/t/apple-is-indeed-patenting-swift-features/19779">Swift Forums: Apple is indeed patenting Swift features</a></li><li><a title="Programming system and language for application development" rel="nofollow" href="https://patents.google.com/patent/US9952841B2/en?oq=9%2c952%2c841">Programming system and language for application development</a></li><li><a title="DHH on Twitter (1)" rel="nofollow" href="https://twitter.com/dhh/status/1089297353566089216">DHH on Twitter (1)</a> &mdash; Treating the web as a “compile target” washes away much of what‘s so special about it. Reducing the web to just another closed platform, like Windows or iOS, is to be blind to its truly unique shape and promise. Let’s cherish what made the web special, not pave it over.</li><li><a title="DHH on Twitter (2)" rel="nofollow" href="https://twitter.com/dhh/status/1089305683164487682">DHH on Twitter (2)</a> &mdash;  Web Assembly is exciting in a lot of ways. This isn’t one of them. Hopefully we’ll keep HTML/CSS/JS readable, tinkerable, teachable for all the work that doesn’t need Web Assembly.</li><li><a title="WebAssembly FAQ" rel="nofollow" href="https://webassembly.org/docs/faq/">WebAssembly FAQ</a></li><li><a title="WebAssembly Use Cases" rel="nofollow" href="https://webassembly.org/docs/use-cases/">WebAssembly Use Cases</a></li><li><a title="WebAssembly support in Unity" rel="nofollow" href="https://blogs.unity3d.com/2018/08/15/webassembly-is-here/">WebAssembly support in Unity</a></li></ul>]]>
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