Displaying all 5 Episode of Coder Radio with the tag “gamedev”.
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639: RubyLLM with Carmine Paolino
January 21st, 2026 | 17 mins 15 secs
ai, bi, bigdata, co-pilot, coding, dotnet, gamedev, gaming, linux, node, nosql, programming, ruby, rubyllm, rust, sega, tabnine, vibe coding
Mike sits down to talk some RubyLLM with its author Carmine Paolino.
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638: Cisco's ThousandEyes' Murtaza Doctor
January 12th, 2026 | 27 mins 52 secs
ai, bi, big data, bigdata, cisco, co-pilot, data lake, dotnet, gamedev, gaming, linux, node, nosql, programming, ruby, rust, sega, thousandeyes coding, vibe coding
Mike sits down with Murtaza Doctor of Cisco Thousand Eyes to discuss some pretty deep infrastructure stuff in the age of AI.
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637: SEGA Christmas Special 25
December 23rd, 2025 | 46 mins 30 secs
ai, bi, bigdata, co-pilot, coding, dotnet, gamedev, gaming, linux, node, nosql, programming, ruby, rust, sega, tabnine, vibe coding
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613: Intel Aflame
March 31st, 2025 | 45 mins 57 secs
cpus, gamedev, gaming, intel, linux, mmo, playstation, programming, ps4, ps5, switch, xbox
Mike sits down with Matt from Alderon games to talk a little game development, Path Of Titans and whole lot of Intel woes
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609: More Rust With Honey
March 5th, 2025 | 19 mins 10 secs
automation, c++, coding, gamedev, programming, rust
In this episode, we dive into the newest release of TypeScript 5.8 and explore the exciting upcoming world of CSS custom functions in Chrome. Gaming fans rejoice as we cover the open-sourcing of Command & Conquer, while also touching on the recent layoffs at Marvel Rivals.