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    <title>Coder Radio - Episodes Tagged with “Fortnite”</title>
    <link>https://coder.show/tags/fortnite</link>
    <pubDate>Wed, 03 Jan 2024 06:00:00 -0500</pubDate>
    <description>A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.
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    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A weekly talk show</itunes:subtitle>
    <itunes:author>The Mad Botter</itunes:author>
    <itunes:summary>A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.
</itunes:summary>
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    <itunes:explicit>no</itunes:explicit>
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      <itunes:email>michael@themadbotter.com</itunes:email>
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  <title>551: The Workstation Lifestyle</title>
  <link>https://coder.show/551</link>
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  <pubDate>Wed, 03 Jan 2024 06:00:00 -0500</pubDate>
  <author>The Mad Botter</author>
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  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>Mike shares his adventures and process of coming from mobile app projects to working with Unreal Engine, and why he realized a laptop just wasn't going to cut it.</itunes:subtitle>
  <itunes:duration>44:59</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
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  <description>Mike shares his adventures and process of coming from mobile app projects to working with Unreal Engine, and why he realized a laptop just wasn't going to cut it. 
</description>
  <itunes:keywords>Coder Radio, Development Podcast, developers, Apple Watch Series 9, Apple Watch Ultra 2, Patent Dispute, Presidential Review Period, Blood Oxygen Feature, Adobe, Figma Acquisition, EU, UK, Regulatory Approval, US Senators, Justice Department, Beeper Mini, iMessage, Antitrust Laws, X, DSA Violations, The Coder Robe, Unreal Engine, Unreal Engine 5, Tim Sweeney, Epic Games, Real-time 3D Graphics, Fortnite,  ScyllaDB, Cooking Process, Red Dead Redemption, Remake, Elden Ring, Assassin's Creed, Humbling Experience, Apple, Hardware,  Mike's New Machine, Dell Precision, NVIDIA RTX A2000, AMD Ryzen Threadripper</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Mike shares his adventures and process of coming from mobile app projects to working with Unreal Engine, and why he realized a laptop just wasn&#39;t going to cut it.</p><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://jupitersignal.memberful.com/checkout?plan=74364&amp;coupon=2024">Network Membership Holiday Discount</a>: <a rel="nofollow" href="https://jupitersignal.memberful.com/checkout?plan=74364&amp;coupon=2024">Support the entire network, and get access to every member's special feed for every show on the network. Sign up now and save $3/m FOREVER!</a> Promo Code: 2024</li></ul><p>Links:</p><ul><li><a title="⚡ Send Sats with Strike from Around the World" rel="nofollow" href="https://strike.me/download/">⚡ Send Sats with Strike from Around the World</a> &mdash; Strike is a lightning-powered app that lets you quickly and cheaply send sats in over 36 countries 🌎. </li><li><a title="💸 Cash App" rel="nofollow" href="https://cash.app/">💸 Cash App</a> &mdash; The Cash App can quickly send sats just by scanning a QR code. It's a great app loaded with features and a simple UI.</li><li><a title="🎉 Boost from Fountain&#39;s Website" rel="nofollow" href="https://www.fountain.fm/show/OWdse4h3MzNbS8Og5RJk">🎉 Boost from Fountain's Website</a> &mdash; Use Strike, Cash App, or your favorite app with Lightning support and Boost via QR Code right from Fountain's website. No other app is needed! </li><li><a title="Adobe gives up on $20 billion acquisition of Figma " rel="nofollow" href="https://arstechnica.com/tech-policy/2023/12/adobe-gives-up-on-20-billion-acquisition-of-figma/">Adobe gives up on $20 billion acquisition of Figma </a> &mdash; Competition probes in the EU and UK made regulatory approval dicey.</li><li><a title="U.S. Government Officials Reportedly Want DOJ To Investigate Apple For Its Anti-Competitive Behavior Against Beeper Mini Over iMessage" rel="nofollow" href="https://wccftech.com/apple-and-beeper-mini-doj-investigation-called-by-us-officials/">U.S. Government Officials Reportedly Want DOJ To Investigate Apple For Its Anti-Competitive Behavior Against Beeper Mini Over iMessage</a> &mdash; Beeper Mini and Beeper Cloud are still inaccessible for 60 percent of Android users, with Apple trying its best to prevent access to iMessage servers</li><li><a title="The Coder Robe" rel="nofollow" href="https://www.jupitergarage.com/product/the-coder-robe">The Coder Robe</a> &mdash; Look and feel comfortable, life is better in a robe.</li><li><a title="Unreal Engine 5: everything you need to know" rel="nofollow" href="https://www.creativebloq.com/features/unreal-engine-5-everything-you-need-to-know">Unreal Engine 5: everything you need to know</a> &mdash; Unreal Engine 5 is the real-time creation platform that has it all for game development, visualisation, and VFX.</li><li><a title="A Fan Used Unreal Engine 5 To Make A ‘Zelda: Ocarina Of Time’ Studio Ghibli Movie And It’s Amazing" rel="nofollow" href="https://www.forbes.com/sites/erikkain/2023/11/23/a-fan-used-unreal-engine-5-to-make-a-zelda-ocarina-of-time-studio-ghibli-movie-and-its-amazing/?sh=145980834273">A Fan Used Unreal Engine 5 To Make A ‘Zelda: Ocarina Of Time’ Studio Ghibli Movie And It’s Amazing</a> &mdash; The second half of the video switches from animated movie to third-person perspective video game, and I’m left thinking “I really want this game, with these incredible cut-scenes.”</li><li><a title="Red Dead Redemption Unreal Engine 5 remake makes the remaster look like poop" rel="nofollow" href="https://www.gamingbible.com/news/red-dead-redemption-unreal-engine-5-remake-521419-20231206">Red Dead Redemption Unreal Engine 5 remake makes the remaster look like poop</a> &mdash; Thankfully a devoted fan has taken matters into their own hands by creating a concept for the original Red Dead Redemption remake on Unreal Engine 5.</li><li><a title="Unreal Engine 5&#39;s next big RPG is Elden Ring meets Assassin&#39;s Creed" rel="nofollow" href="https://www.gamingbible.com/news/unreal-engine-5s-rpg-elden-ring-assassins-creed-683553-20231208">Unreal Engine 5's next big RPG is Elden Ring meets Assassin's Creed</a></li><li><a title="Precision 7865 Tower Workstation" rel="nofollow" href="https://www.dell.com/en-us/shop/desktops/precision-desktops/spd/precision-7865-workstation/xctopt7865us_vp">Precision 7865 Tower Workstation</a> &mdash; Mike's new rig.</li></ul>]]>
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  <itunes:summary>
    <![CDATA[<p>Mike shares his adventures and process of coming from mobile app projects to working with Unreal Engine, and why he realized a laptop just wasn&#39;t going to cut it.</p><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://jupitersignal.memberful.com/checkout?plan=74364&amp;coupon=2024">Network Membership Holiday Discount</a>: <a rel="nofollow" href="https://jupitersignal.memberful.com/checkout?plan=74364&amp;coupon=2024">Support the entire network, and get access to every member's special feed for every show on the network. Sign up now and save $3/m FOREVER!</a> Promo Code: 2024</li></ul><p>Links:</p><ul><li><a title="⚡ Send Sats with Strike from Around the World" rel="nofollow" href="https://strike.me/download/">⚡ Send Sats with Strike from Around the World</a> &mdash; Strike is a lightning-powered app that lets you quickly and cheaply send sats in over 36 countries 🌎. </li><li><a title="💸 Cash App" rel="nofollow" href="https://cash.app/">💸 Cash App</a> &mdash; The Cash App can quickly send sats just by scanning a QR code. It's a great app loaded with features and a simple UI.</li><li><a title="🎉 Boost from Fountain&#39;s Website" rel="nofollow" href="https://www.fountain.fm/show/OWdse4h3MzNbS8Og5RJk">🎉 Boost from Fountain's Website</a> &mdash; Use Strike, Cash App, or your favorite app with Lightning support and Boost via QR Code right from Fountain's website. No other app is needed! </li><li><a title="Adobe gives up on $20 billion acquisition of Figma " rel="nofollow" href="https://arstechnica.com/tech-policy/2023/12/adobe-gives-up-on-20-billion-acquisition-of-figma/">Adobe gives up on $20 billion acquisition of Figma </a> &mdash; Competition probes in the EU and UK made regulatory approval dicey.</li><li><a title="U.S. Government Officials Reportedly Want DOJ To Investigate Apple For Its Anti-Competitive Behavior Against Beeper Mini Over iMessage" rel="nofollow" href="https://wccftech.com/apple-and-beeper-mini-doj-investigation-called-by-us-officials/">U.S. Government Officials Reportedly Want DOJ To Investigate Apple For Its Anti-Competitive Behavior Against Beeper Mini Over iMessage</a> &mdash; Beeper Mini and Beeper Cloud are still inaccessible for 60 percent of Android users, with Apple trying its best to prevent access to iMessage servers</li><li><a title="The Coder Robe" rel="nofollow" href="https://www.jupitergarage.com/product/the-coder-robe">The Coder Robe</a> &mdash; Look and feel comfortable, life is better in a robe.</li><li><a title="Unreal Engine 5: everything you need to know" rel="nofollow" href="https://www.creativebloq.com/features/unreal-engine-5-everything-you-need-to-know">Unreal Engine 5: everything you need to know</a> &mdash; Unreal Engine 5 is the real-time creation platform that has it all for game development, visualisation, and VFX.</li><li><a title="A Fan Used Unreal Engine 5 To Make A ‘Zelda: Ocarina Of Time’ Studio Ghibli Movie And It’s Amazing" rel="nofollow" href="https://www.forbes.com/sites/erikkain/2023/11/23/a-fan-used-unreal-engine-5-to-make-a-zelda-ocarina-of-time-studio-ghibli-movie-and-its-amazing/?sh=145980834273">A Fan Used Unreal Engine 5 To Make A ‘Zelda: Ocarina Of Time’ Studio Ghibli Movie And It’s Amazing</a> &mdash; The second half of the video switches from animated movie to third-person perspective video game, and I’m left thinking “I really want this game, with these incredible cut-scenes.”</li><li><a title="Red Dead Redemption Unreal Engine 5 remake makes the remaster look like poop" rel="nofollow" href="https://www.gamingbible.com/news/red-dead-redemption-unreal-engine-5-remake-521419-20231206">Red Dead Redemption Unreal Engine 5 remake makes the remaster look like poop</a> &mdash; Thankfully a devoted fan has taken matters into their own hands by creating a concept for the original Red Dead Redemption remake on Unreal Engine 5.</li><li><a title="Unreal Engine 5&#39;s next big RPG is Elden Ring meets Assassin&#39;s Creed" rel="nofollow" href="https://www.gamingbible.com/news/unreal-engine-5s-rpg-elden-ring-assassins-creed-683553-20231208">Unreal Engine 5's next big RPG is Elden Ring meets Assassin's Creed</a></li><li><a title="Precision 7865 Tower Workstation" rel="nofollow" href="https://www.dell.com/en-us/shop/desktops/precision-desktops/spd/precision-7865-workstation/xctopt7865us_vp">Precision 7865 Tower Workstation</a> &mdash; Mike's new rig.</li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>377: An Epic Underdog</title>
  <link>https://coder.show/377</link>
  <guid isPermaLink="false">1dba9f80-2629-4812-87ec-2ff1652479d6</guid>
  <pubDate>Wed, 02 Sep 2020 20:00:00 -0400</pubDate>
  <author>The Mad Botter</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/1dba9f80-2629-4812-87ec-2ff1652479d6.mp3" length="39301143" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>GitHub just made a major behind-the-scenes upgrade, and we chew on some of the impressive details.</itunes:subtitle>
  <itunes:duration>54:35</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/b/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/cover.jpg?v=7"/>
  <description>GitHub just made a major behind-the-scenes upgrade, and we chew on some of the impressive details. 
Plus, our thoughts on Epic vs. Apple, the larger story around device ownership, and a fun anecdote from running a small business. 
</description>
  <itunes:keywords>Github, Ruby 2.7, Fortnite, Epic, Apple, iOS, Appstore, WordPress, 30% cut, Device Ownership, small business stories, Objective-Rust, Running a small business, Linux desktop, large project upgrades, GitHub behind the scenes, Development Podcast, Coder Radio, Jupiter Broadcasting</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>GitHub just made a major behind-the-scenes upgrade, and we chew on some of the impressive details. </p>

<p>Plus, our thoughts on Epic vs. Apple, the larger story around device ownership, and a fun anecdote from running a small business.</p><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://acloudguru.com">A Cloud Guru</a>: <a rel="nofollow" href="https://acloudguru.com">A Cloud Guru now includes Cloud Playground. Azure, AWS, or GCP Sandboxes at your fingertips.</a></li></ul><p>Links:</p><ul><li><a title="Upgrading GitHub to Ruby 2.7 - The GitHub Blog" rel="nofollow" href="https://github.blog/2020-08-25-upgrading-github-to-ruby-2-7/">Upgrading GitHub to Ruby 2.7 - The GitHub Blog</a> &mdash; Falling behind on Ruby upgrades has drastic negative effects on the stability of your codebase. Upgrading Ruby supports your application health, improves performance, fixes language and framework bugs, and guides the future of the language!</li><li><a title="Ruby Creator Yukihiro Matsumoto on the Challenges of Updating a Programming Language" rel="nofollow" href="https://thenewstack.io/ruby-creator-yukihiro-matsumoto-on-the-challenges-of-updating-a-programming-language/">Ruby Creator Yukihiro Matsumoto on the Challenges of Updating a Programming Language</a> &mdash; A recent presentation from Yukihiro Matsumoto, the creator and chief designer of the Ruby programming language — and Chief Architect of Ruby at the cloud platform-as-a-service company Heroku — offered a clear example of the thoughtful care with which Matsumoto leads his Ruby community. </li><li><a title="Michael Dominick on Twitter" rel="nofollow" href="https://twitter.com/dominucco/status/1300129942341025792?s=12">Michael Dominick on Twitter</a> &mdash; #iOSDev what do you feel about the #AppStore rules? Is the problem the 30% or the restrictions on what you can build? I’m thinking especially of #iPad here. Sound off on this tweet thread.</li><li><a title="Hope you didn’t delete Fortnite or Infinity Blade because Apple just terminated Epic’s dev account" rel="nofollow" href="https://www.theverge.com/2020/8/28/21406013/apple-epic-games-fortnite-developer-account-terminated-no-longer-available">Hope you didn’t delete Fortnite or Infinity Blade because Apple just terminated Epic’s dev account</a> &mdash; You can’t re-download Epic games anymore</li><li><a title="Apple apologizes to WordPress, won’t force the free app to add purchases after all" rel="nofollow" href="https://www.theverge.com/2020/8/22/21397424/apple-wordpress-apology-iap-free-ios-app?scrolla=5eb6d68b7fedc32c19ef33b4">Apple apologizes to WordPress, won’t force the free app to add purchases after all</a> &mdash; “We [...] apologize for any confusion that we have caused”</li><li><a title="Apple Confirms New App Store Policies on Bug Fix Updates and Challenging Guidelines Are Live" rel="nofollow" href="https://www.macrumors.com/2020/08/31/app-store-bug-fixes-guideline-challenges/?scrolla=5eb6d68b7fedc32c19ef33b4">Apple Confirms New App Store Policies on Bug Fix Updates and Challenging Guidelines Are Live</a> &mdash; For apps that are already on the ‌App Store‌, bug fixes will no longer be delayed over guideline violations except for those related to legal issues. You'll instead be able to address guideline violations in your next submission. And now, in addition to appealing decisions about whether an app violates guidelines, you can suggest changes to the guidelines. We also encourage you to submit your ‌App Store‌ and Apple development platform suggestions so we can continue to improve experiences for the developer community.</li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>GitHub just made a major behind-the-scenes upgrade, and we chew on some of the impressive details. </p>

<p>Plus, our thoughts on Epic vs. Apple, the larger story around device ownership, and a fun anecdote from running a small business.</p><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://acloudguru.com">A Cloud Guru</a>: <a rel="nofollow" href="https://acloudguru.com">A Cloud Guru now includes Cloud Playground. Azure, AWS, or GCP Sandboxes at your fingertips.</a></li></ul><p>Links:</p><ul><li><a title="Upgrading GitHub to Ruby 2.7 - The GitHub Blog" rel="nofollow" href="https://github.blog/2020-08-25-upgrading-github-to-ruby-2-7/">Upgrading GitHub to Ruby 2.7 - The GitHub Blog</a> &mdash; Falling behind on Ruby upgrades has drastic negative effects on the stability of your codebase. Upgrading Ruby supports your application health, improves performance, fixes language and framework bugs, and guides the future of the language!</li><li><a title="Ruby Creator Yukihiro Matsumoto on the Challenges of Updating a Programming Language" rel="nofollow" href="https://thenewstack.io/ruby-creator-yukihiro-matsumoto-on-the-challenges-of-updating-a-programming-language/">Ruby Creator Yukihiro Matsumoto on the Challenges of Updating a Programming Language</a> &mdash; A recent presentation from Yukihiro Matsumoto, the creator and chief designer of the Ruby programming language — and Chief Architect of Ruby at the cloud platform-as-a-service company Heroku — offered a clear example of the thoughtful care with which Matsumoto leads his Ruby community. </li><li><a title="Michael Dominick on Twitter" rel="nofollow" href="https://twitter.com/dominucco/status/1300129942341025792?s=12">Michael Dominick on Twitter</a> &mdash; #iOSDev what do you feel about the #AppStore rules? Is the problem the 30% or the restrictions on what you can build? I’m thinking especially of #iPad here. Sound off on this tweet thread.</li><li><a title="Hope you didn’t delete Fortnite or Infinity Blade because Apple just terminated Epic’s dev account" rel="nofollow" href="https://www.theverge.com/2020/8/28/21406013/apple-epic-games-fortnite-developer-account-terminated-no-longer-available">Hope you didn’t delete Fortnite or Infinity Blade because Apple just terminated Epic’s dev account</a> &mdash; You can’t re-download Epic games anymore</li><li><a title="Apple apologizes to WordPress, won’t force the free app to add purchases after all" rel="nofollow" href="https://www.theverge.com/2020/8/22/21397424/apple-wordpress-apology-iap-free-ios-app?scrolla=5eb6d68b7fedc32c19ef33b4">Apple apologizes to WordPress, won’t force the free app to add purchases after all</a> &mdash; “We [...] apologize for any confusion that we have caused”</li><li><a title="Apple Confirms New App Store Policies on Bug Fix Updates and Challenging Guidelines Are Live" rel="nofollow" href="https://www.macrumors.com/2020/08/31/app-store-bug-fixes-guideline-challenges/?scrolla=5eb6d68b7fedc32c19ef33b4">Apple Confirms New App Store Policies on Bug Fix Updates and Challenging Guidelines Are Live</a> &mdash; For apps that are already on the ‌App Store‌, bug fixes will no longer be delayed over guideline violations except for those related to legal issues. You'll instead be able to address guideline violations in your next submission. And now, in addition to appealing decisions about whether an app violates guidelines, you can suggest changes to the guidelines. We also encourage you to submit your ‌App Store‌ and Apple development platform suggestions so we can continue to improve experiences for the developer community.</li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>367: 10x Evilgineers</title>
  <link>https://coder.show/367</link>
  <guid isPermaLink="false">9bb6449c-388e-48f0-8185-5ce67994e825</guid>
  <pubDate>Mon, 22 Jul 2019 23:00:00 -0400</pubDate>
  <author>The Mad Botter</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/9bb6449c-388e-48f0-8185-5ce67994e825.mp3" length="24999729" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>Mike rekindles his youthful love affair with Emacs and we debate what makes a "10x engineer". </itunes:subtitle>
  <itunes:duration>34:43</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/b/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/cover.jpg?v=7"/>
  <description>Mike rekindles his youthful love affair with Emacs and we debate what makes a "10x engineer". 
Plus the latest Play store revolt and some of your feedback. 
</description>
  <itunes:keywords>Rubocop, C++, OOP, functional programming, FP, 10x engineers, 10x, tinder, emacs, spacemacs, evil, vim, vi, IntelliJ, JetBrains, RubyMine, app store, play store, spotify, fortnite, monopoly, app development, app store tax, apple, google, epic, 10x engineers, tools, programming tools, culture, software development, Jupiter Broadcasting, Developer podcast, Coder Radio</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Mike rekindles his youthful love affair with Emacs and we debate what makes a &quot;10x engineer&quot;. </p>

<p>Plus the latest Play store revolt and some of your feedback.</p><p>Links:</p><ul><li><a title="Feedback on Coder Radio 366" rel="nofollow" href="https://www.reddit.com/r/CoderRadio/comments/ce1ef7/functional_first_coder_radio_366/eu1qtll/">Feedback on Coder Radio 366</a> &mdash; As a C++ developer working on a large, primarily OO codebase, I’ve been writing ever more C++ as “just a pipeline of data transformations.” As you guys mentioned, you can get a lot of benefit even in an OO situation from wrapping a functional “core” up in an object “package.”</li><li><a title="Functional Core, Imperative Shell" rel="nofollow" href="https://www.destroyallsoftware.com/screencasts/catalog/functional-core-imperative-shell">Functional Core, Imperative Shell</a> &mdash; In this screencast we look at one method for crossing this divide. We review a Twitter client whose core is functional: managing tweets, syncing timelines to incoming Twitter API data, remembering cursor positions within the tweet list, and rendering tweets to text for display. This functional core is surrounded by a shell of imperative code: it manipulates stdin, stdout, the database, and the network, all based on values produced by the functional core.
</li><li><a title="Postmodern immutable data structures" rel="nofollow" href="https://www.youtube.com/watch?v=y_m0ce1rzRI">Postmodern immutable data structures</a> &mdash; We are presenting Immer, a C++ library implementing modern and efficient data immutable data structures.
</li><li><a title="Mike on Twitter" rel="nofollow" href="https://twitter.com/dominucco/status/1151166107232940034">Mike on Twitter</a> &mdash; So when I just was getting started I was an #emacs user but had that beaten out of me. I’m thinking of looking back at it on #macOS and #Linux under GNOME any recommendations?</li><li><a title="Spacemacs: Emacs advanced Kit focused on Evil" rel="nofollow" href="http://spacemacs.org/">Spacemacs: Emacs advanced Kit focused on Evil</a> &mdash; Spacemacs is a new way to experience Emacs -- a sophisticated and polished set-up focused on ergonomics, mnemonics and consistency.</li><li><a title="Tinder Bypasses Google Play, Revolt Against App Store Fee" rel="nofollow" href="https://www.bloomberg.com/news/articles/2019-07-19/tinder-bypasses-google-play-joining-revolt-against-app-store-fee">Tinder Bypasses Google Play, Revolt Against App Store Fee</a> &mdash; Tinder joined a growing backlash against app store taxes by bypassing Google Play in a move that could shake up the billion-dollar industry dominated by Google and Apple Inc.

</li><li><a title="EmacsWiki: Evil" rel="nofollow" href="https://www.emacswiki.org/emacs/Evil">EmacsWiki: Evil</a> &mdash; Evil is an extensible vi layer for Emacs. It provides Vim features like Visual selection and text objects.</li><li><a title="A personal story about 10× development" rel="nofollow" href="http://nibblestew.blogspot.com/2019/07/a-personal-story-about-10-development.html">A personal story about 10× development</a> &mdash; The "×ness" of any developer does not exist in a vacuum but depends on many organizational things. The most obvious one is tooling.</li><li><a title="Shekhar Kirani on Twitter" rel="nofollow" href="https://twitter.com/skirani/status/1149302828420067328">Shekhar Kirani on Twitter</a> &mdash; 10x engineers. Founders if you ever come across this rare breed of engineers, grab them. If you have a 10x engineer as part of your first few engineers, you increase the odds of your startup success significantly.</li><li><a title="The mythical 10x programmer - &lt;antirez&gt;" rel="nofollow" href="http://antirez.com/news/112">The mythical 10x programmer - </a> &mdash; The following is a list of qualities that I believe make the most difference in programmers productivity.
</li><li><a title="rubocop" rel="nofollow" href="https://github.com/rubocop-hq/rubocop">rubocop</a> &mdash; RuboCop is a Ruby static code analyzer and code formatter. Out of the box it will enforce many of the guidelines outlined in the community Ruby Style Guide.</li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Mike rekindles his youthful love affair with Emacs and we debate what makes a &quot;10x engineer&quot;. </p>

<p>Plus the latest Play store revolt and some of your feedback.</p><p>Links:</p><ul><li><a title="Feedback on Coder Radio 366" rel="nofollow" href="https://www.reddit.com/r/CoderRadio/comments/ce1ef7/functional_first_coder_radio_366/eu1qtll/">Feedback on Coder Radio 366</a> &mdash; As a C++ developer working on a large, primarily OO codebase, I’ve been writing ever more C++ as “just a pipeline of data transformations.” As you guys mentioned, you can get a lot of benefit even in an OO situation from wrapping a functional “core” up in an object “package.”</li><li><a title="Functional Core, Imperative Shell" rel="nofollow" href="https://www.destroyallsoftware.com/screencasts/catalog/functional-core-imperative-shell">Functional Core, Imperative Shell</a> &mdash; In this screencast we look at one method for crossing this divide. We review a Twitter client whose core is functional: managing tweets, syncing timelines to incoming Twitter API data, remembering cursor positions within the tweet list, and rendering tweets to text for display. This functional core is surrounded by a shell of imperative code: it manipulates stdin, stdout, the database, and the network, all based on values produced by the functional core.
</li><li><a title="Postmodern immutable data structures" rel="nofollow" href="https://www.youtube.com/watch?v=y_m0ce1rzRI">Postmodern immutable data structures</a> &mdash; We are presenting Immer, a C++ library implementing modern and efficient data immutable data structures.
</li><li><a title="Mike on Twitter" rel="nofollow" href="https://twitter.com/dominucco/status/1151166107232940034">Mike on Twitter</a> &mdash; So when I just was getting started I was an #emacs user but had that beaten out of me. I’m thinking of looking back at it on #macOS and #Linux under GNOME any recommendations?</li><li><a title="Spacemacs: Emacs advanced Kit focused on Evil" rel="nofollow" href="http://spacemacs.org/">Spacemacs: Emacs advanced Kit focused on Evil</a> &mdash; Spacemacs is a new way to experience Emacs -- a sophisticated and polished set-up focused on ergonomics, mnemonics and consistency.</li><li><a title="Tinder Bypasses Google Play, Revolt Against App Store Fee" rel="nofollow" href="https://www.bloomberg.com/news/articles/2019-07-19/tinder-bypasses-google-play-joining-revolt-against-app-store-fee">Tinder Bypasses Google Play, Revolt Against App Store Fee</a> &mdash; Tinder joined a growing backlash against app store taxes by bypassing Google Play in a move that could shake up the billion-dollar industry dominated by Google and Apple Inc.

</li><li><a title="EmacsWiki: Evil" rel="nofollow" href="https://www.emacswiki.org/emacs/Evil">EmacsWiki: Evil</a> &mdash; Evil is an extensible vi layer for Emacs. It provides Vim features like Visual selection and text objects.</li><li><a title="A personal story about 10× development" rel="nofollow" href="http://nibblestew.blogspot.com/2019/07/a-personal-story-about-10-development.html">A personal story about 10× development</a> &mdash; The "×ness" of any developer does not exist in a vacuum but depends on many organizational things. The most obvious one is tooling.</li><li><a title="Shekhar Kirani on Twitter" rel="nofollow" href="https://twitter.com/skirani/status/1149302828420067328">Shekhar Kirani on Twitter</a> &mdash; 10x engineers. Founders if you ever come across this rare breed of engineers, grab them. If you have a 10x engineer as part of your first few engineers, you increase the odds of your startup success significantly.</li><li><a title="The mythical 10x programmer - &lt;antirez&gt;" rel="nofollow" href="http://antirez.com/news/112">The mythical 10x programmer - </a> &mdash; The following is a list of qualities that I believe make the most difference in programmers productivity.
</li><li><a title="rubocop" rel="nofollow" href="https://github.com/rubocop-hq/rubocop">rubocop</a> &mdash; RuboCop is a Ruby static code analyzer and code formatter. Out of the box it will enforce many of the guidelines outlined in the community Ruby Style Guide.</li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Clojure Calisthenics</title>
  <link>https://coder.show/325</link>
  <guid isPermaLink="false">a01b1842-20ca-46c1-8ae8-6ebba95081b8</guid>
  <pubDate>Fri, 07 Sep 2018 22:00:00 -0400</pubDate>
  <author>The Mad Botter</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/a01b1842-20ca-46c1-8ae8-6ebba95081b8.mp3" length="38826650" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Mad Botter</itunes:author>
  <itunes:subtitle>Wes joins Mike to discuss why .NET still makes sense, the latest antics from Fortnite, a brave new hope for JVM concurrency, and the mind-expanding benefits of trying a Lisp.</itunes:subtitle>
  <itunes:duration>45:45</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/b/b44de5fa-47c1-4e94-bf9e-c72f8d1c8f5d/cover.jpg?v=7"/>
  <description>Wes joins Mike to discuss why .NET still makes sense, the latest antics from Fortnite, a brave new hope for JVM concurrency, and the mind-expanding benefits of trying a Lisp. 
</description>
  <itunes:keywords>.NET, TornadoFX, Java, C#, Kotlin, Fortnite, Android, Google Play, JVM, Project Loom, Quasar, BEAM, Go, Erlang, Elixir, Clojure, Clojurescript, Haskell, Javascript, Concurrency, Callbacks, async, lisp, functional programming, development podcast, coder radio </itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Wes joins Mike to discuss why .NET still makes sense, the latest antics from Fortnite, a brave new hope for JVM concurrency, and the mind-expanding benefits of trying a Lisp.</p><p>Links:</p><ul><li><a title="Fortnite 15 Mil downloads sans Google Play" rel="nofollow" href="https://arstechnica.com/gaming/2018/09/fortnite-reaches-15-million-android-downloads-without-google-play/">Fortnite 15 Mil downloads sans Google Play</a></li><li><a title="Project Loom" rel="nofollow" href="http://cr.openjdk.java.net/~rpressler/loom/Loom-Proposal.html">Project Loom</a></li><li><a title="What Color is Your Function" rel="nofollow" href="http://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/">What Color is Your Function</a></li><li><a title="Generics in Go" rel="nofollow" href="https://blog.merovius.de/2018/09/05/scrapping_contracts.html">Generics in Go</a></li><li><a title="Elixir" rel="nofollow" href="https://elixir-lang.org/">Elixir</a></li><li><a title="Clojure - Deps and CLI Guide" rel="nofollow" href="https://clojure.org/guides/deps_and_cli">Clojure - Deps and CLI Guide</a></li><li><a title="Clojure - Getting Started" rel="nofollow" href="https://clojure.org/guides/getting_started">Clojure - Getting Started</a></li><li><a title="Reitit, Data-Driven Routing with Clojure(Script)" rel="nofollow" href="https://www.metosin.fi/blog/reitit/">Reitit, Data-Driven Routing with Clojure(Script)</a></li><li><a title="core.async Walkthrough" rel="nofollow" href="https://github.com/clojure/core.async/blob/master/examples/walkthrough.clj">core.async Walkthrough</a></li><li><a title="Understanding Homoiconicity, the Power Behind Clojure Macros" rel="nofollow" href="https://spin.atomicobject.com/2013/07/23/homoiconicity-clojure-macros/">Understanding Homoiconicity, the Power Behind Clojure Macros</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Wes joins Mike to discuss why .NET still makes sense, the latest antics from Fortnite, a brave new hope for JVM concurrency, and the mind-expanding benefits of trying a Lisp.</p><p>Links:</p><ul><li><a title="Fortnite 15 Mil downloads sans Google Play" rel="nofollow" href="https://arstechnica.com/gaming/2018/09/fortnite-reaches-15-million-android-downloads-without-google-play/">Fortnite 15 Mil downloads sans Google Play</a></li><li><a title="Project Loom" rel="nofollow" href="http://cr.openjdk.java.net/~rpressler/loom/Loom-Proposal.html">Project Loom</a></li><li><a title="What Color is Your Function" rel="nofollow" href="http://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/">What Color is Your Function</a></li><li><a title="Generics in Go" rel="nofollow" href="https://blog.merovius.de/2018/09/05/scrapping_contracts.html">Generics in Go</a></li><li><a title="Elixir" rel="nofollow" href="https://elixir-lang.org/">Elixir</a></li><li><a title="Clojure - Deps and CLI Guide" rel="nofollow" href="https://clojure.org/guides/deps_and_cli">Clojure - Deps and CLI Guide</a></li><li><a title="Clojure - Getting Started" rel="nofollow" href="https://clojure.org/guides/getting_started">Clojure - Getting Started</a></li><li><a title="Reitit, Data-Driven Routing with Clojure(Script)" rel="nofollow" href="https://www.metosin.fi/blog/reitit/">Reitit, Data-Driven Routing with Clojure(Script)</a></li><li><a title="core.async Walkthrough" rel="nofollow" href="https://github.com/clojure/core.async/blob/master/examples/walkthrough.clj">core.async Walkthrough</a></li><li><a title="Understanding Homoiconicity, the Power Behind Clojure Macros" rel="nofollow" href="https://spin.atomicobject.com/2013/07/23/homoiconicity-clojure-macros/">Understanding Homoiconicity, the Power Behind Clojure Macros</a></li></ul>]]>
  </itunes:summary>
</item>
  </channel>
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